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Retro

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Everything in the retro desk

Retro gaming and preservation: old hardware and old media age in specific, documented ways. What survives, what rots, what a battery swap really costs you, and what emulation can and cannot reproduce. Written for people who still run the originals.

History

Why region locks existed, and what replaced them

A physical game cartridge bought in Tokyo would not fit into a console sold in London, and that was by design—but the original reason had nothing to do with controlling m

·4 min read

Media

Disc rot: what it is and which discs get it

A disc can be bronzed across half its surface, riddled with pinprick holes a bright lamp picks out, and still play. That it works at all is what makes disc rot unnerving.

·6 min read